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<title>San11PK: 成员列表</title>
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   <div id="projectname">San11PK<span id="projectnumber">&#160;2.2</span>
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  <ul>
<li class="navelem"><a class="el" href="namespacepk.html">pk</a></li><li class="navelem"><a class="el" href="structpk_1_1city.html">city</a></li>  </ul>
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  <div class="headertitle"><div class="title">pk::city 成员列表</div></div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="structpk_1_1city.html">pk::city</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a3ff5583bb1cec6aee023f62092d0ae3f">barracks_counter</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#aea9409e592597fe6417c772c673d7ad9">blacksmith_counter</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a8d4a633364bed2103931c86a24b65515">dev</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a7db0c2615e55238b1e445b6adaa08743">disaster</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#ac1e36fa15c44594298c525c7ccd3467e">district</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a09d34b7c1d0dfc03c6dcb9bafa88b52b">drills_ended</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a11f677a07433444c291b995b6c87397e">ekibyou</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#aceb91fd42099346f782a1ce90112161e">energy</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#ab5d28b4371b6795984426281fd812cc1">flags</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#af2ccc057234e1b4797cc89c48145058b">food</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a475020e470cd99bbf65e2dfe7a698076">gate</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1map__object.html#a6e9c5edf6cde276ad544c5dc9b4caed9">get_district_id</a>()</td><td class="entry"><a class="el" href="structpk_1_1map__object.html">pk::map_object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1map__object.html#ad7f8d7ddffe8d1e1eb0fe3d64292dd70">get_force_id</a>()</td><td class="entry"><a class="el" href="structpk_1_1map__object.html">pk::map_object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1object.html#a2ea76e6a4931a0b431ccb4562c265555">get_id</a>()</td><td class="entry"><a class="el" href="structpk_1_1object.html">pk::object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a948afd8bde6a8cd125d84e04bc305507">get_max_hp</a>()</td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1map__object.html#a9f0a30dbceff8c2215e85dc1cd472f38">get_pos</a>()</td><td class="entry"><a class="el" href="structpk_1_1map__object.html">pk::map_object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a10ffb15ae62fa746571bb70efb96696b">get_taishu_id</a>()</td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1object.html#a8e7f0aa22713fdae0805e5deb9fe7036">get_type_id</a>()</td><td class="entry"><a class="el" href="structpk_1_1object.html">pk::object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a59df6c6aa5085af3ada55c92431af9b3">gold</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#add45dd219bb3771b39076ca82d101cb7">harvest</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1c67bc3dbbfcc2d6db4b244964b3f42b">housaku</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#aea304306f4e9db4343fe766224599106">inago</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1object.html#aa1f01138a37499c8d3f9c4c384a3cb92">init</a>(bool=false)</td><td class="entry"><a class="el" href="structpk_1_1object.html">pk::object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a8381fb2513c5a2ee3bf40c9a52e92787">inspections_ended</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1ce72e224ca37ee8083038040ab0e445">is_alive</a>()</td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1object.html#a919e784ddceb5e8519290ddafeab7ee6">is_instance</a>(int type_id)</td><td class="entry"><a class="el" href="structpk_1_1object.html">pk::object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1map__object.html#a117df9d12d59411bb8d83b9d3ac1d33f">is_player</a>()</td><td class="entry"><a class="el" href="structpk_1_1map__object.html">pk::map_object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a2b97aa5d38077913b53a52c40ccde21d">max_devs</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1f4d420f88cd909d4565a01a4215eb82">max_hp</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#af3077fe6bea2b43284afc3c39f326c98">max_troops</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1988202422ebb160ad2af2dcb7c5e1af">merchant_done</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a892270850e9595b7930d88cce81e7a10">name</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a01fc0efb344ae0b6e2fd18c4ea56464b">neighbor</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a64952fa74ea75c7e687757d984352bae">next_disaster</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#ae113b7de2579a978cf15370b37f23d89">next_ekibyou</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#ae1b63943e221accfd50a352b09c15c9a">next_housaku</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#affef49288299fc6ef1f2fadc8eaa76db">next_inago</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a6fc9b87bbf14aa7ee4aa5b5fbaf98582">num_devs</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1object.html#ac9a5f1a2c4a9d06f6293e4a8b74301fa">p</a></td><td class="entry"><a class="el" href="structpk_1_1object.html">pk::object</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#af392a8f894f56a3e3d2f90fb8c528a66">province</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a8f64555539bf9b3043ae2bc1ae0493d3">public_order</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a029d58bd4b22638d3984787c5b7c6a68">query_value</a>(int prop)</td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a7976313e729bb00644fadbb2d7335d64">rate</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a80b9b3d86da9bcfa682e66a214654df5">revenue</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1269b8a235e50bcd78ce2c0f504cbe60">shipyard_counter</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#ad8420893acac3194d71f0fb379b1a8ef">stable_counter</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a84a773f6b5028d229f3d8c562901e335">taishu</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a730a214e1007395f6dd0b622969d0590">tokusan</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a31dac0cdd459c59e1a3f6b55445b1ff8">troops</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a68cb1ee4bd8cfb534ce7ae0befb8aeec">type_id</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a1e09082571fb6ef114e38040555d0aaa">update</a>()</td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="structpk_1_1city.html#a35a6bbadc2f4db66429815be124df660">weapon_amount</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="structpk_1_1city.html#a556646aae84d62f42bec09faf7b8b425">workshop_counter</a></td><td class="entry"><a class="el" href="structpk_1_1city.html">pk::city</a></td><td class="entry"></td></tr>
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